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lucky straight

Number 7: Lucky Straight

Fairy / Xyz / Effect

3 Level 7 monsters

You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card’s ATK becomes the larger number rolled x 700 until your opponent’s next End Phase, then if the total roll was exactly 7, apply 1 of these effects.

● Send all other cards on the field to the Graveyard.

● Special Summon 1 monster from your hand or from either Graveyard.

● Draw 3 cards, then discard 2 cards.

Tournament Eligibility

TCG Advanced

TCG Traditional

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Card Tips:Number 7: Lucky Straight

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Chances

The odds for this card’s ATK are:

2.77%) for highest die roll to be 1 and ATK to be 700.
3/36 chance (

8.33%) for highest die roll to be 2 and ATK to be 1400.
5/36 chance (

13.88%) for highest die roll to be 3 and ATK to be 2100.
7/36 chance (

19.44%) for highest die roll to be 4 and ATK to be 2800.

  • 9/36 chance (25.00%) for highest die roll to be 5 and ATK to be 3500.
  • 11/36 chance (

    30.56%) for highest die roll to be 6 and ATK to be 4200.

    On average, this card’s ATK will be about

    The odds of obtaining this card’s bonus effect (rolling a sum of 7) is 6/36 or 1/6, about a 16.67% chance.

    • Some ways to quickly Summon this card:
      • Use “Debris Dragon” or “Call of the Haunted” to Summon “Fog King”, then activate “Inferno Reckless Summon”.
      • Use “Lonefire Blossom” to Summon “Regenerating Rose”, then activate “Inferno Reckless Summon”.
      • Summon “Fusilier Dragon, the Dual-Mode Beast”, equip it with “Darkworld Shackles”, then activate “Machine Duplication”.
      • Summon “Gorz the Emissary of Darkness” by its own effect, then Summon a “2-for-1” monster like “Tour Guide From the Underworld”, then activate “Galaxy Queen’s Light”.
      • Use “Rank-Up-Magic Astral Force” on “Number C102: Archfiend Seraph”, “Tiras, Keeper of Genesis”, “Artifact Durandal”, or “Number 67: Pair-a-Dice Smasher”.
      • In a Gimmick Puppet Deck play a level 8 use a “Level Eater” and play a second level 8 then use “Galaxy Queen’s Light” on the now level 7.
      • Use “Star Light, Star Bright” in a similar fashion to “Galaxy Queen’s Light” to bring this card out.
    • This card pairs excellently with “Dice Re-Roll”; use it whenever this card’s ATK ends up below average (2800 or lower) and you also don’t roll a 7. (The chances of getting either an above-average ATK or a bonus effect is a surprisingly high 22/36 (

      61.11%); this becomes

      84.88% with “Dice Re-Roll”.

    • This card’s third bonus effect can be used to benefit any Deck that heavily relies on the Graveyard, especially “Dark World” and “Fabled” Decks.
    • This card second effect work well with the effect of “Number 67: Pair-a-Dice Smasher”.
    • If you roll a 6, activate “Oni-Gami Combo” for an 4200 ATK double-attacker, which could easily result in a OTK.
      • If you manage to roll 6 and 1, choose the effect that sends all cards on the field to the Graveyard, ensuring that your opponent won’t be able to stop the attacks.

    The odds for this card's ATK are: 1/36 chance (~2.77%) for highest die roll to be 1 and ATK to be 700. 3/36 chance (~8.33%) for highest die roll to be 2 and ATK to be 1400. 5/36 chance (~13.88%) for highest die roll to be 3 and ATK to be 2100. 7/36 chance (~19.44%) for highest die roll to be 4…